

There were also going to be cows included in the game, but they were left unimplemented.

Dogs will also chase and kill cats, and play fetch with the Dude's inventory items and severed heads. Once a canine's loyalty has been earned, the dog will attack anyone who attacks the Dude, or alternatively, anyone whom the Dude attacks. Most dogs have the ability to befriend the Dude if he feeds them a continual supply of dog biscuits or feeds them any other food (pizza, donuts, fast food). After nine shots, the cat has run out of lives and it will fly from the end of the weapon. Every time a shot is fired, the cat meows in apparent agony, and the gunshot is muffled. When used, Postal Dude shoves the barrel of the currently equipped firearm into the cat's anus (cats can only be used while equipped with a shotgun or assault rifle) as a "silencer". A peculiar feature is the ability to pick up cats as an inventory item. In addition to cats and dogs, other animals present are elephants these animals can be shot or set on fire-or simply annoyed by the player walking into them-causing them to trumpet with rage and attack anyone within stomping distance. The town features many cars but they are all "useless exploding props", according to Dude, and cannot be driven, although they can be blown up and sent flying into the air. Game characters live out their lives completely separate from the actions of Dude-walking around town, buying and selling merchandise, and even engaging in random shootouts with each other and the police. One of the major concepts of Postal 2 is that it is meant to be a "living world", a simulation of a tongue-in-cheek off-kilter town. Postal 2 then ends with a gunshot being heard, before being kicked to the end credits. Despite this, Postal Dude returns home to his trailer as normal, where he then gets into an argument with his wife, who demands that Postal Dude explain why he never picked up the "rocky road" she asked for at the beginning of the game. Cats begin to fall out of a darkly-colored sky, and almost everyone in town becomes heavily armed, with random gun battles breaking out in the streets. During the game, Postal Dude also encounters a marching band, a murderous toy mascot named Krotchy, the Paradise Police Department and its SWAT team, overzealous ATF agents, the National Guard, an eccentric religious cult, cannibalistic butcher shop workers, fanatical al-Qaeda terrorists, and former child actor Gary Coleman, among many others.īy Friday afternoon, the final day in the game, the apocalypse occurs and societal collapse soon follows, with all law and order breaking down. He is given the finger, mugged, attacked by various groups of protesters, and is harassed by an obnoxious convenience store owner/terrorist and his patrons who cut before Postal Dude in the "money line". Throughout the course of the game, Postal Dude must put up with being provoked by other characters on a regular basis. It is possible, if occasionally difficult, to complete most tasks without engaging in battle, or at least, harming or killing other characters, as evidenced by the game's tagline: "Remember, it's only as violent as you are!" The daily tasks can be accomplished in any order the player desires, and the game also includes one task that is activated only when Postal Dude urinates, in which the player is tasked with getting treatment for gonorrhea after Postal Dude discovers he has the infection. The objective of Postal 2 is to finish all of the tasks throughout the week, and the player can accomplish these tasks in any way they wish, be it as peacefully and civilly as possible, or as violently and chaotically as possible. The game's levels are split into days of the week starting Monday and finishing Friday.Īt the beginning of each day, Postal Dude is given several tasks to accomplish, such as "get milk", "confess sins", and other seemingly mundane tasks. Postal Dude lives in a dilapidated trailer on land behind a house in the small town of Paradise, Arizona, with his nagging wife, who is identified in the credits as simply "The Bitch". In Postal 2, the player takes on the role of the Postal Dude, a tall and thin red-headed man with a goatee, sunglasses, a black leather trench coat, and a T-shirt with a grey alien's face printed on it.
